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Kage 2D Engine Tilte Editor
A Project by Aniketh Gondesi
It's a tile editor tool coded in c++ which can be used to make maps for break out games.
The game is made in using Kage2D Engine and visual studio 2019 community edition, and utilized:
C+ Coding
GUI Coding
Events
Headers & cpps
UI Design
User Friendly Interface
SFML Library
Learned to integrated libraries
C++ Memory management
Reading and writing to file
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Here is the git repo for this project: https://github.com/BlankRip/BrickGame_C-.git​
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