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Kage 2D Engine Tilte Editor

A Project by Aniketh Gondesi

It's a tile editor tool coded in c++ which can be used to make maps for break out games.

The game is made in using Kage2D Engine and visual studio 2019 community edition, and utilized:

  • C+ Coding

  • GUI Coding

  • Events

  • Headers & cpps

  • UI Design

  • User Friendly Interface

  • SFML Library

  • Learned to integrated libraries

  • C++ Memory management

  • Reading and writing to file

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Here is the git repo for this project: https://github.com/BlankRip/BrickGame_C-.git​

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