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Quick Object Replacer Tool (Unity Editor Extension)

A Tool by Aniketh Gondesi

This is a tool that will aid in replacing the GameObjects in your scene while working in unity. The tool will let you select GameObjects in the scene and replace them with a different GameObjects. The user will be able to choose if they would like to copy the rotation and scale from the selected GameObjects so that they can keep their rotation & scale properties or replace these properties with the replacement object’s transform properties. The tool also lets the user undo and redo the performed action using the tool. The user will be able to use an object from the scene or a prefab or a prefab variant as the replacement object.

The tool was made in Unity 2020.1 but is compatible with all versions of Unity 2018.4 and higher. Things used and leaned to make the tool are:

  • C# Coding

  • Editor scripting

  • Editor window library

  • Using GUI Elements

  • Using Handles

  • Designing the way the tool should work

  • Research and Debugging

  • Creating Unity Packages

  • Working of unity asset store

  • Learn and using #if pre-processing directive to account for different version in the same script

  • Making tutorial and good thumbnails for the store page.

The asset is available on the Unity Asset Store : https://assetstore.unity.com/packages/slug/198397

Below is few more screen shots of the tool in use.

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