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In My Mind?
A Project by Aniketh Gondesi
This game is a walking simulator. The player wakes up in an unknown place (a forest with a small settlement, this maybe is inside his mind) and tries to figure out what is happening.
This game is made using Unity 2018.3 and is my third unity game. All assets used in the game are downloaded from the asset store. Being a walking simulator it focuses on story and level design like the placement of things and making the player feel that lost in someplace feel. It took a lot of work to learn about optimization methods and optimism the game as it has so many things rendered on the screen at an instance.
The project utilized:
C# coding
Simple AI coding
Simple State Machine
Physics engine stuff like colliders, triggers, gravity, right bodies, etc
Particle systems
Lighting
Level designing and object placement
Occlusion culling
Unity Post-processing effects
Terrain creation
Terrain painting
Unity Animator
Optimization
If you choose to look into the source code here is the link to the public git repo (check the latest commit on develop branch): https://github.com/BlankRip/Walking-Simulator.git
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Below is a game-play video of the game:
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