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In My Mind?

A Project by Aniketh Gondesi

This  game is a walking simulator. The player wakes up in an unknown place (a forest with a small settlement, this maybe is inside his mind) and tries to figure out what is happening.

This game is made using Unity 2018.3 and is my third unity game. All assets used in the game are downloaded from the asset store. Being a walking simulator it focuses on story and level design like the placement of things and making the player feel that lost in someplace feel. It took a lot of work to learn about optimization methods and optimism the game as it has so many things rendered on the screen at an instance.

The project utilized:

  • C# coding

  • Simple AI coding

  • Simple State Machine

  • Physics engine stuff like colliders, triggers, gravity, right bodies, etc

  • Particle systems

  • Lighting

  • Level designing and object placement

  • Occlusion culling

  • Unity Post-processing effects

  • Terrain creation

  • Terrain painting

  • Unity Animator

  • Optimization


If you choose to look into the source code here is the link to the public git repo (check the latest commit on develop branch): https://github.com/BlankRip/Walking-Simulator.git

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Below is a game-play video of the game:

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