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The Intreped Hancock

A Project by Alwin Joshy, Aniketh Gondesi, 
Brad Mesina, Bahar Mohammadi, Justin Lemuel Yuan, 
Juma Abdulla, Syed Irtaza & Zinedine Khairul Azman

This is a casual game which targets to give the player some satisfaction by breaking pots by running around the level as butters chase him. It has a simple story in which Hancock (the player) on a quest to become rich ends up in a dungeon in search of some of relics.

The game was made using Unity 2019.3.0. Being a run and smash game the game focuses on the pot breaking effects, a decent ai and fun to run around level layout. This game included working on juicing mechanics to a decent level as it is a game aiming to make the player feel some kind of satisfaction when played. To bring the project to the stage it is right now it took a lot of learning about light baking, animation integrations, and a lot of optimization of code, art & design.

Things I did in this game:

  • C# coding

  • Coding Design Patterns like:

    • Singleton Pattern

    • Object pool

    • Mediator pattern

  • Behavior Tree based AI (Self coded behavior tree from scratch)

  • Particle System

  • Lighting

  • Unity Animator

  • Physics engine stuff like colliders, triggers, gravity, right bodies, etc

  • Optimization

  • UI Placement and Editing

  • Design Contributions like:

    • Help in level layout

    • Help in game flow

    • Help in juicing game mechanics


Here is the link to the itch.io page: https://flamencoman.itch.io/the-intre

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